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Materials crafting

A Picture of the Materials Interface

Crafting is a feature in RoBeats, added on March 27, 2018.

Crafting is a system used to create copies of songs already owned and upgrading/crafting gear, helpful for obtaining Hard Songs and improving gear and how well you do on a songs element.

Gear Upgrades[]

Crafting1

A GIF demonstrating how Gear Upgrading works.

Gear Upgrades were added to RoBeats on May 07, 2018. Within this feature, players are able to upgrade stats on a gear of their choice. Accessible through the "Crafting" GUI and click on the "Upgrade Gear".

Upgraded gears will indicate the number of times it's been upgraded at the top right. It will also display the upgrades in the stats.

After 5 upgrades, gears can lose upgrades, but Upgrade Materials can be used to protect and increase upgrade success rate.

Materials[]

There is a diverse list of materials, including Gems, Notes, Blueprints, and more.


Notes and Gems[]

Notes and Gems were introduced along with crafting. They have many uses, such as creating song copies and upgrading gear.

Notes and gems come in a variety of colors:

  • Blue for Chill
  • Green for Vibe
  • Orange for Beat
  • Purple for Flow
  • Red For Rush

There are also different sizes, however this is exclusive to notes.

  • Small
  • Medium
  • Large
Below is a display of all notes and gems:
Notes/Gems Blue Green Orange Purple Red
Small SmallBlueNote SmallGreenNote SmallOrangeNote SmallPurpleNote SmallRedNote
Medium MediumBlueNote MediumGreenNote MediumOrangeNote MediumPurpleNote MediumRedNote
Large LargeBlueNote LargeGreenNote LargeOrangeNote LargePurpleNote LargeRedNote
Gem BlueGem GreenGem OrangeGem PurpleGem RedGem


Upgrade Materials[]

Upgrade Materials are materials that are utilized in upgrading gear.

UpgradeBoost

Upgrade Boost Boosts the chance of a gear upgrading successfully. Usable after reaching +5 upgrades.


Upgrade Protect

Upgrade Protect Protects the gear over 5 upgrades from downgrading after failing an upgrade. Usable after reaching +5 upgrades.


UpgradeCleaner

Upgrade Cleaner Removes an upgrade of player's choice from a gear.


Note that the player can only use up to 5 Upgrade Boosts and 1 Upgrade Protect on each upgrade.


Crafting Tokens[]

Tokens are valuable materials used to craft Legendary gear.

Tokens come in three types:

Brass Silver Gold
Brass token Silver token Gold token


Fever Icons[]

Fever Icons are classified as materials, but are cosmetics that customizes the fever icon during fever time in a song.

List of Existing Fever Icons
Name Icon Obtain
Star Robeats Star NoteBot
Coin Coin icon NoteBot
X NoteBot
EyeCoin Eye icon NoteBot
Trash NoteBot
Coin Coin icon NoteBot
Crown Weekly Leaderboard
Trophy Weekly Leaderboard
PogChamp PogChamp Icon Challenge Pass
Kappa Kappa Icon Challenge Pass
Troll Face Troll Icon Challenge Pass
LUL LUL Icon Challenge Pass
Epic Face Epic Face Icon Challenge Pass
Tears Challenge Pass
Robeats Robeats Icon Event Mission
Y U NO Challenge Pass
Doge Doge Icon Challenge Pass
Thumbs Up Thumbs Up icon Challenge Pass
Awoo Awoo Icon Challenge Pass
Ora Ora Ora Ora Icon Challenge Pass
Penguin Penguin Fever Icon Event Mission
VIP VIP
Walter Walter icon Challenge Pass
Clown Clown Icon Challenge Pass
Wheelchair Gang Wheelchair Gang Icon Challenge Pass
Chroma Images-icon chroma Chroma Event
Cametek Icon cametek 2 Cametek Event
FNF Boyfriend Icon fnf1 FNF Event

Obtaining[]

  • Purchasing NoteBot spins. (65% Small, 20% Medium, 13% Large, 2% Gem 1% Token).
  • Selling hard copies. (80% of the Required Materials/ 4x Song's Recipe).
  • Trading and through lists via the Marketplace.
  • Weekly Missions. (Token/Gem Only).
    • Event Weekly Missions (Fever Icons Only).
  • Placing a position in a song at the Weekly Leaderboard (Varies).
  • Challenge Pass (Varies).
  • Reward Roulette.

*: Fever Icons obtained through Notebot are limited to the following: Star, Coin, Money, X, Eye, Trash.

Material Crafting[]

Materials can be crafted with other materials.

  • Small Notes
    • 1 Medium Note = 3 Small Notes
  • Medium Notes
    • 1 Large Note = 3 Medium Notes
    • 10 Small Notes = 1 Medium Note
  • Large Notes
    • 10 Medium Notes = 1 Large Note
  • Gems
    • 10 Large Notes = 1 Gem
  • Upgrade Boosts/Protect
    • 2 Gems = 1 Upgrade Protect
    • 3 Gems = 1 Upgrade Boost
  • Upgrade Removers
  • 5 Medium Notes = 1 Upgrade Remover

Gear Upgrades[]

Gear Upgrades are methods of gear improvement. Their purpose is to increase a gear piece's power and improve a player's performance in scores, multiplayer matches, and Leaderboards. Applying these upgrades require notes or gems.

Each available upgrade type has 2 tiers, symbolized with plus signs (+)

  • (+) Notes, slightly effective
  • (++) Gem, very effective


Standard Upgrades[]

Upgrades fever, point, time, and combo stats. Some elemental points are included in these upgrades as well, although are way less effective.

List of Standard Upgrades
Upgrade Name Image Stats Recipe
Perfect Points: Changes the base point value of a perfect hit.
PerfectPoints+ PerfectPoints1 +1 Perfect Point

+1 Chill Point

1 Large Blue Note

1 Medium Blue Note

PerfectPoints++ PerfectPoints2 +2 Perfect Points

+3 Chill Points

1 Blue Gem
Perfect Time: Changes the timing window of a perfect hit.
PerfectTime+ PerfectTime1 +1 PerfectTime

+1 Chill Points

-1 PerfectPts

1 Large Blue Note

1 Medium Blue Note

PerfectTime++ PerfectTime2 +2 PerfectTime

+3 Chill Points

-2 ComboMult

1 Blue Gem
Fever Time: Changes the duration of fever bar activation.
FeverTime+ FeverTime1 +1 FeverTime

+1 Beat Points

1 Large Orange Note

1 Medium Orange Note

FeverTime++ FeverTime2 +3 FeverTime

+3 Beat Points

1 Orange Gem
Fever Fill: Changes the fill rate for the fever bar.
FeverFillRate+ FeverFillRate1 +1 FeverFill

+1 Vibe Points

1 Large Green Note

1 Medium Green Note

FeverFillRate++ FeverFillRate2 +3 FeverFill

+3 Vibe Points

1 Green Gem
Fever Multiplier: Changes the value of the fever multiplier on note hits when fever is active.
FeverMultiplier+ FeverMultiplier1 +1 FeverMult

+1 Rush Points

1 Large Red Note

1 Medium Red Note

FeverMultiplier++ FeverMultiplier2 +3 FeverMult

+3 Rush Points

1 Red Gem
Combo Multiplier: Changes the value of the combo multiplier on note hits.
ComboMultiplier+ ComboMultiplier1 +1 ComboMult

+1 Flow Points

1 Large Purple Note

1 Medium Purple Note

ComboMultiplier++ ComboMultiplier2 +2 ComboMult

+3 Flow Points

1 Purple Gem


Elemental Upgrades[]

Upgrades only 1 of 5 Elemental Power.

List of Elemental Upgrades
Upgrade Name Image Stats Recipe
Chill Points: Increases score for songs with the Chill (ChillIconSmall) Type.
ChillPoints+ ChillPoints1 +3 Chill Points 2 Small Blue Notes

1 Medium Blue Note

ChillPoints++ ChillPoints2 +6 Chill Points 1 Blue Gem
Beat Points: Increases score for songs with the Beat (BeatIconSmall) Type.
BeatPoints+ BeatPoints1updated +3 Beat Points 2 Small Orange Notes

1 Medium Orange Note

BeatPoints++ BeatPoints2 +6 Beat Points 1 Orange Gem
Vibe Points: Increases score for songs with the Vibe (VibeIconSmall) Type.
VibePoints+ VibeIcon1Updated +3 Vibe Points 2 Small Green Notes

1 Medium Green Note

VibePoints++ VibePoints2 +6 Vibe Points 1 Green Gem
Rush Points: Increases score for songs with the Rush (RushIconSmall) Type.
RushPoints+ RushPoints1 +3 Rush Points 2 Small Red Notes

1 Medium Red Note

RushPoints++ RushPoints2 +6 Rush Points 1 Red Gem
Flow Points: Increases score for songs with the Flow (FlowIconSmall) Type.
FlowPoints+ +3 Flow Points 2 Small Purple Notes

1 Medium Purple Note

FlowPoints++ +6 Flow Points 1 Purple Gem


Retired Upgrades[]

Retired Upgrades are upgrade types that were once available ingame, but were removed at later dates.

List of Retired Upgrades
Upgrade Name Stats Recipe
Notespeed: Changes the speed at which notes approach.
Notespeed- -2 Notespeed 2 Small Green Notes

1 Small Purple Note

Notespeed-- -5 Notespeed 1 Medium Green Note

1 Medium Purple Note

Notespeed--- -10 Notespeed 1 Large Green Note

1 Large Purple Note

Notespeed+ +2 Notespeed 2 Small Blue Notes

1 Small Red Note

Notespeed++ +5 Notespeed 1 Medium Blue Note

1 Medium Red Note

Notespeed+++ +10 Notespeed 1 Large Blue Note

1 Large Red Note

ComboBreakMultiplier: Changes the percentage of combo lost on miss.
ComboBreakMultiplier+ +2 ComboBrk 1 Medium Purple Note

1 Large Green Note

ComboThreshold: Changes the threshold at which different combo multipliers are triggered.
ComboThreshold+ +2 ComboStart 1 Green Gem
FeverDrainRate: Changes the drain effect of fever when a note is missed.
FeverDrainRate+ +3 FeverDrain 1 Orange Gem


Gear Crafting[]

Under the crafting section you can craft legendary gears with materials.

The following require tokens.

  • Musketeer Set (requires Gold Token, aka combo gear)
  • Marshall Set (requires Silver Token, aka fever gear)
  • Rebel Set (requires Brass Token, aka accuracy gear)
Legendary Musketeer Mask

An example of a Token-crafted gear.

Currently there are 5 elemental gears. Rare blueprints can be bought from the Gear Store (costing 15 stars per blueprint) and achieving rank 201-400 on leaderboards, while Legendary blueprints can only be obtained through top 200 on leaderboards.

  • Beat Cyborg's Set
  • Chill Samurai's Set
  • Flow Commander's Set
  • Rush Cheftain's Set
  • Vibe Ringleader's Set
Legendary Rush Cheftain's Garb

An example of a Elemental gear.

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